- Armor Class 12 (natural armor)
- Hit Points 7 ()
- Speed 10 ft., fly 60 ft.
- Initiative +2 (12)
- Skills
- Senses Passive Perception 16
- Languages None
- Challenge 1/8 (25 XP; PB +2)
Traits
Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Beak. Melee Attack Roll: , reach 5 ft. Hit: 4 () Piercing damage, or 6 () Piercing damage if the target is Bloodied.