Monster · CR 1/2 (100 XP) · 2024 rules

Hobgoblin Warrior

Medium fey, lawful evil

  • Armor Class 18 (natural armor)
  • Hit Points 11 ()
  • Speed 30 ft.
  • Initiative +3 (13)
  • Senses Darkvision 60 ft., Passive Perception 10
  • Languages Common, Goblin
  • Challenge 1/2 (100 XP; PB +2)

Traits

Pack Tactics. The hobgoblin has Advantage on an attack roll against a creature if at least one of the hobgoblin’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Longsword. Melee Attack Roll: , reach 5 ft. Hit: 12 () Slashing damage.

Longbow. Ranged Attack Roll: , range 150/600 ft. Hit: 5 () Piercing damage plus 7 () Poison damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits