Monster · CR 2 (450 XP) · 2024 rules
Ogre
Large giant, chaotic evil
- Armor Class 11 (natural armor)
- Hit Points 68 ()
- Speed 40 ft.
- Initiative −1 (9)
- Senses Darkvision 60 ft., Passive Perception 8
- Languages Common, Giant
- Challenge 2 (450 XP; PB +2)
Actions
Greatclub. Melee Attack Roll: , reach 5 ft. Hit: 13 () Bludgeoning damage.
Javelin. Melee or Ranged Attack Roll: , reach 5 ft. or range 30/120 ft. Hit: 11 () Piercing damage.
Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.
From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits