Monster · CR 2 (450 XP) · 2024 rules

Ogre

Large giant, chaotic evil

  • Armor Class 11 (natural armor)
  • Hit Points 68 ()
  • Speed 40 ft.
  • Initiative −1 (9)
  • Senses Darkvision 60 ft., Passive Perception 8
  • Languages Common, Giant
  • Challenge 2 (450 XP; PB +2)

Actions

Greatclub. Melee Attack Roll: , reach 5 ft. Hit: 13 () Bludgeoning damage.

Javelin. Melee or Ranged Attack Roll: , reach 5 ft. or range 30/120 ft. Hit: 11 () Piercing damage.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits