Monster · CR 2 (450 XP) · 2024 rules

Priest

Small humanoid, neutral

  • Armor Class 13 (natural armor)
  • Hit Points 38 ()
  • Speed 30 ft.
  • Initiative +0 (10)
  • Skills , ,
  • Senses Passive Perception 15
  • Languages Common plus one other language
  • Challenge 2 (450 XP; PB +2)

Actions

Multiattack. The priest makes two attacks, using Mace or Radiant Flame in any combination.

Mace. Melee Attack Roll: , reach 5 ft. Hit: 6 () Bludgeoning damage plus 5 () Radiant damage.

Radiant Flame. Ranged Attack Roll: , range 60 ft. Hit: 11 () Radiant damage.

Spellcasting. The priest casts one of the following spells, using Wisdom as the spellcasting ability:

  • At Will: Light, Thaumaturgy
  • 1/Day Each: Spirit Guardians

Bonus Actions

Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits