Monster · CR 2 (450 XP) · 2014 rules

Swarm of Poisonous Snakes

Medium swarm of Tiny beasts, unaligned

  • Armor Class 14
  • Hit Points 36 ()
  • Speed 30 ft., swim 30 ft.

Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can’t regain hit points or gain temporary hit points.

Actions

Bites. Melee Weapon Attack: , reach 0 ft., one creature in the swarm’s space. Hit: 7 () piercing damage, or 3 () piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 () poison damage on a failed save, or half as much damage on a successful one.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.1 (2014 rules) by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits