- Armor Class 11 (Leather Armor)
- Hit Points 32 ()
- Speed 30 ft.
- Skills
- Senses passive perception 10
- Languages any one language (usually Common)
- Challenge 1/2 (100 XP) · Proficiency Bonus +2
Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Multiattack. The thug makes two melee attacks.
Mace. Melee Weapon Attack: , reach 5 ft., one creature. Hit: 5 () bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: , range 100/400 ft., one target. Hit: 5 () piercing damage.
Description
Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.