Spell · Level 1 · 2024 rules

False Life

Level 1 Necromancy

  • Casting Time: Action
  • Range: Self
  • Components: V, S, M (a drop of alcohol)
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard

You gain Temporary Hit Points.

Using a Higher-Level Spell Slot. You gain 5 additional Temporary Hit Points for each spell slot level above 1.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits