Monster · CR 1/8 (25 XP) · 2024 rules

Noble

Small humanoid, neutral

  • Armor Class 15 (natural armor)
  • Hit Points 9 ()
  • Speed 30 ft.
  • Initiative +1 (11)
  • Skills , ,
  • Senses Passive Perception 12
  • Languages Common plus two other languages
  • Challenge 1/8 (25 XP; PB +2)

Actions

Rapier. Melee Attack Roll: , reach 5 ft. Hit: 5 () Piercing damage.

Reactions

Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.

Tip: click any dice or bonus to roll it. Shift-click rolls with advantage.

From the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. Credits